package voidgame.core;
public class Ship{
	
	String sprite;
	double spriteSize;
	int speed;
	String status;
	
	
	public Ship(){
		
		sprite=".//images//testship.png";
		spriteSize=0.8;
		//speed=34;
		speed=34000000;
		status="ok";
		
	}
	
}